Games
Donkey Kong Country: Tropical Freeze Disney's Epic Mickey 2: The Power of Two Disney's Epic Mickey Brothers in Arms: Hell's Highway Brothers in Arms: Earned in Blood Brothers in Arms: Road to Hill 30 Brothers in Arms: Double Time Day of Defeat
Brothers in Arms: Road to Hill 30
I joined Gearbox Software in March of 2004 as a contractor to work on level design for their upcoming game Brothers in Arms: Road to Hill 30. While working alongside several other contracts, it was our job to design and implement combat into all Road to Hill 30 levels. My work was quickly noticed and was placed on the E3 team to work on the combat presentation. When Road to Hill 30 shipped, I had worked on almost every level in some way, but the levels I mainly contributed to are shown here.
Foucarville
Sgt. Matt Baker's mission in Foucarville was simple: fight through the small town and drive out and German resistance. What Baker did not expect was a German mortar team that was not yet ready to give up the town.
Foucarville Foucarville Foucarville Foucarville
Crack of Dawn
After the death of George Risner, Sgt. Baker deals with the loss of his long time friend while leading his men towards the town of St. Come du Mont.
Crack of Dawn Crack of Dawn Crack of Dawn Crack of Dawn
Ripe Pickings
During Ripe Pickings, Sgt. Matt Baker ventures behind enemy lines to rescue Sgt. Combs and his men, but mortar teams and entrenched Germans make this a mission Baker won't soon forget.
Ripe Pickings Ripe Pickings Ripe Pickings Ripe Pickings
Victory in Carentan
Victory in Carentan is the final cinematic in Brothers in Arms: Road to Hill 30 where the men reflect on the past few days, Corporal Hartsock is promoted to Sergeant, and Baker and his squad run off to fight another battle.
Victory in Carentan Victory in Carentan Victory in Carentan Victory in Carentan
© Patrick Krefting -- patkrefting at increasedcoffee dot com